ANALISIS IDE KONSEP METAVERSE NOVEL SNOW CRASH KARYA NEAL STEPHENSON DALAM LAGU DAN VIDEO MUSIK OLEH GIRL GROUP SM ENTERTAINMENT AESPA
Abstract
ANALISIS IDE KONSEP METAVERSE NOVEL SNOW CRASH KARYA NEAL STEPHENSON DALAM LAGU DAN VIDEO MUSIK OLEH GIRL GROUP SM ENTERTAINMENT AESPA
Militya Christy Ering1
Isnawati L. Wantasen2
Theresia M. C. Lasut3
ABSTRACT
This research is entitled “Analisis Ide Konsep Metaverse Novel Snow Crash Karya Neal Stephenson dalam Lagu dan Video Musik oleh Girl Group SM Entertainment Aespa”. It is written to fulfill the requirement of accomplishing a bachelor’s degree in the English Department Faculty of Humanities at Sam Ratulangi University. The focus of this research is to analyze the concept of metaverse from Snow Crash novel by Neal Stephenson (1992) that use in songs and music videos by SM Entertainment’s Girl Group Aespa. The data taken by the writer in this research came from songs and music videos that have the concept of the metaverse. The research method used by the metaverse in this study is descriptive. This research uses the extrinsic approach of "Literature and Idea" by Wellek and Warren (1956) in their book entitled "Theory of Literature". Furthermore, the metaverse theory used is the theory of Stephenson (1992) in his fictional work entitled Snow Crash in 1992. The writer also uses the concept of Sang Min Park & Young Gab Kim (2021) about the metaverse concept, where the writer focuses on analyzing the use of 3 metaverse concepts specifically, namely metaverse, Avatar or Artificial Intellegence (AI) and Extended Reality (XR) in songs and music videos by Aespa. The result of this research shows the application of the idea of metaverse concept in 4 songs and 4 music videos of Aespa. The idea of the metaverse concept used is in the setting of a place called KWANGYA and FLAT which depicts a virtual world. In addition, there are several AI (Artificial Intellegence) characters such as Ae-Aespa, Black Mamba, and Naevis which are virtual characters. There are also several terms and actions that indicate the process of the metaverse phenomenon, which describes when the real thing can live in a virtual world.
Keywords: Literature, Metaverse, Novel, Aespa, Songs, Music Video
1 Mahasiswa yang bersangkutan
2 Dosen Pembimbing Materi
3 Dosen Pembimbing Teknik
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