TECHNOLOGY CONTINUANCE THEORY DALAM ONLINE CUSTOMER EXPERIENCE UNTUK MENINGKATKAN KONTINUITAS PENGGUNAAN M-WALLET PADA GENERASI Z

Authors

DOI:

https://doi.org/10.35794/jmbi.v12i1.59805

Abstract

Post-use research on m-Wallet needs to be considered to retain its users. The gamification effect assisted by Online Customer Experience is an option to increase user trust in using m-Wallet to increase continued usage intentions. In this study, data collection was conducted by distributing questionnaires online to generation Z and collected 297 respondents. This study shows that attitude, gamification and usefulness have a positive effect on m-Wallet continous intention. The moderating effect on Online Customer Experience was also found to have a positive effect on m-Wallet continous intention. Further research is expected to further explore other characteristics such as other generations, age, education, and occupation.

Author Biographies

Yolanda Masnita, Universitas Trisakti

Fakultas Ekonomi Bisnis, Universitas Trisakti

Kurniawati, Universitas Trisakti

Fakultas Ekonomi Bisnis, Universitas Trisakti

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Published

2025-03-30

How to Cite

Wibowo, G. R., Masnita, Y., & Kurniawati. (2025). TECHNOLOGY CONTINUANCE THEORY DALAM ONLINE CUSTOMER EXPERIENCE UNTUK MENINGKATKAN KONTINUITAS PENGGUNAAN M-WALLET PADA GENERASI Z . JMBI UNSRAT (Jurnal Ilmiah Manajemen Bisnis Dan Inovasi Universitas Sam Ratulangi)., 12(1), 199–212. https://doi.org/10.35794/jmbi.v12i1.59805