A DESIGN THINKING-BASED DEVELOPMENT OF A WEB APPLICATION INTERFACE FOR STUDENT STARTUP PLANNING AT POLITEKNIK HASNUR

Authors

  • Hengki Dwiyan Hermawan Interdisciplinary School of Management and Technology, Institut Teknologi Sepuluh Nopember Surabaya
  • Mahendra Wardhana

DOI:

https://doi.org/10.35794/jmbi.v12i1.60204

Abstract

This research explores the design of a web-based application to support students at Politeknik Hasnur in planning startups, using the Design Thinking methodology. The study encompasses all five stages—Empathize, Define, Ideate, Prototype, and Test—to comprehensively address user needs and create innovative solutions. Data was collected through surveys, observation, and interviews involving students. Brainstorming, SCAMPER, Six Thinking Hats, heuristic evaluation, and usability testing were incorporated to refine and validate design outcomes.

The findings revealed key challenges faced by students, including difficulties in team matching, accessing structured learning materials, and managing startup projects. Proposed features include a keyword-based matching algorithm, a learning hub with progress-tracking checklists, a kanban board for project management, and flexible mentoring systems integrated with external platforms. Usability testing demonstrated high user satisfaction, with actionable insights guiding iterative improvements.

These solutions aim to streamline collaboration, enhance learning accessibility, and optimize project management for student startups. The study highlights the effectiveness of Design Thinking in addressing complex user needs and fostering practical innovation.

References

ISO 9241-210. (2010). Ergonomics Of Human-System Interaction - Human-Centred Design For Interactive Systems. International Organization for Standardization.

Kurniawan, W., Siswanto, T., Shofiati, R., & Hartini, .. (2019). The Implementation of Design Thinking Method and Product Development Method on Student Startup Business Soul Sepatu. https://doi.org/10.2991/aicmar-18.2019.4.

Nielsen, J. (1993). Usability Engineering. San Francisco: Morgan Kaufmann.

Ries, E. (2011). The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses. Crown Business.

Stone, D., Jarrett, C., Woodroffe, M., & Minocha, S. (2005). User Interface Design and Evaluation. Morgan Kaufmann Publishers.

The Anatomy of the Web Development in 2024. (2024, January 8). Retrieved from https://dev.to/refine/the-anatomy-of-the-web-development-in-2024-4mi3.

Tolba, A. (2021, August 11). Can We Improve the Rate of Entrepreneurial Success? Introducing the “TEAM” Framework. Services for Science and Education, 9(8), 40-55. https://doi.org/10.14738/abr.98.10618.

Downloads

Published

2025-02-28

How to Cite

Hermawan, H. D., & Mahendra Wardhana. (2025). A DESIGN THINKING-BASED DEVELOPMENT OF A WEB APPLICATION INTERFACE FOR STUDENT STARTUP PLANNING AT POLITEKNIK HASNUR. JMBI UNSRAT (Jurnal Ilmiah Manajemen Bisnis Dan Inovasi Universitas Sam Ratulangi)., 12(1), 272–285. https://doi.org/10.35794/jmbi.v12i1.60204